The Air domain is a deity domain that grants divine spellcasters air spell powers. The spellcaster gains the abilities to turn and destroy earth creatures as a good cleric turns undead, and rebuke and command air creatures as an evil cleric rebukes undead.
Deities with the Air domain
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Air Domain Spells
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- 1st level
- Obscuring Mist
- 2nd level
- Wind Wall
- 3rd level
- Gaseous Form
- 4th level
- Air Walk
- 5th level
- Control Winds
- 6th level
- Chain Lightning
- 7th level
- Control Weather
- 8th level
- Whirlwind
- 9th level
- Elemental Swarm
Spell domains | ||
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Air | Animal | Chaos | Death | Destruction | Earth | Evil | Fire | Good | Healing | Knowledge | Law | Luck | Magic | Plant | Protection | Strength | Sun | Travel | Trickery | War | Water | ||
Deity domains |
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Air | Animal | Arcana | Balance | Cavern | Chaos | Change | Charm | Civilization | Cold | Craft | Creation | Darkness | Death | Destruction | Dwarf | Earth | Euanör | Evil | Family | Fate | Fear | Fire | Freedom | Gnome | Good | Halfling | Hatred | Healing | Hope | Illusion | Justice | Knowledge | Law | Life | Love | Luck | Madness | Mentalism | Metal | Moon | Nobility | Nuian | Orc | Planning | Plant | Poison | Portal | Protection | Renewal | Repose | Retribution | Rune | Scalykind | Sea | Skill | Slime | Spell | Spider | Storm | Strength | Strife | Suffering | Sun | Time | Torment | Trade | Travel | Trickery | Tyranny | Undeath | Vengeance | War | Water | Wilderness | Winter |